use ggez::mint::Point2;

pub struct Walker {
    location: Point2<f64>
}

impl Walker {
    pub fn new(location: Point2<f64>) -> Walker{
        Walker{location : location}
    }
    pub fn get_location(& self) -> Point2<f64> {
        self.location
    }
    pub fn move_to(&mut self, new_location: Point2<f64>) {
        self.location = new_location;
    }
}
